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ABOUT US
PLANET
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Character Modeling / Rigging / Layout / Production Management / Pipeline
ABOUT ME
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My name is Brenda Zhang and I am a 3D Character Modeler & Rigger.
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I have experience with organic modeling, hard modeling, facial shapes, rigging, facial rigging, and scripting. I work with Maya, zBrush and Python.
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I’m currently a graduate student at School of Visual Arts, MFA Computer Arts Department.
CHARACTER MODELING & RIGGING
Custom Character Models, Rigs, and Tools for 3D animation projects.
Welcome to contact me if you are interested in my works.
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